Disney paint over

Posted in Characters, Environments on April 2, 2014 by rodimus25

Weekly work art challenge, grab a scene from any old Disney movie and give it a makeover. Quick and fun little exercise.


Poster Sketches

Posted in Characters, Sketches on April 19, 2013 by rodimus25

Guess the movie, pretty obvious.

matrix_trinity matrix_neo

Game Character/Creature Development Concepts

Posted in Characters, Creature on April 15, 2013 by rodimus25

Another round for Hart at Halfbrick. This one ran for 3 Hart sessions at work, and was heaps fun to do. Had a blast coming up with character and pet.Week42_Character

Week 41- Anthropomorphic Personification Challenge

Posted in Characters, Creature on November 30, 2012 by rodimus25

For this challenge, took on the Diablo III barbarian character and changed him into a bear. Not sure if its too original, as it might’ve been done elsewhere. Anyway :p

Light Study

Posted in Uncategorized on November 21, 2012 by rodimus25

Hart week 40 challenge, very interesting and tough challenge. Spent roughly 2 hours on this, forms abit off, but heres the end result. Study sketch on the left, and photo ref on the right ;p

Dorothy of OZ Gameplay Screen

Posted in Characters, Environments, Sketches on October 3, 2012 by rodimus25

Carrying on from the last post, the new topic was to get the characters you created and put them into a gameplay environment. I chose a 2d sidescroller with emphasis on art/design and colors.

Dorothy of OZ

Posted in Characters, Creature, Sketches on September 19, 2012 by rodimus25

Topic this week at Hart was to design a group of characters that would fit well into a game, as well as be marketable. Mass production of plushies, and other cutesy dolls etc. I kinda missed the cute/cuddly bit, and went of on a tangent with this one. Decided to go with  L. Frank Baum’s classical Wizard of Oz.  Good fun to be designing characters on the fly again though. Would love to take this to polish at some stage, but for now its as is.