Archive for September, 2012

Dorothy of OZ

Posted in Characters, Creature, Sketches on September 19, 2012 by rodimus25

Topic this week at Hart was to design a group of characters that would fit well into a game, as well as be marketable. Mass production of plushies, and other cutesy dolls etc. I kinda missed the cute/cuddly bit, and went of on a tangent with this one. Decided to go with  L. Frank Baum’s classical Wizard of Oz.  Good fun to be designing characters on the fly again though. Would love to take this to polish at some stage, but for now its as is.


Camping anyone?!?

Posted in Uncategorized on September 14, 2012 by rodimus25

Sketch for Topic was Dyatlov Pass, a very interesting read indeed.

Milestone 100th Post!!! Landbase Range Mechs Version 2.0

Posted in Mechs, Robots on September 12, 2012 by rodimus25

Finally made it to my 100th post!!! Yay!

This weeks challenge we picked another artist rendition, and developing that further. This was a really fun excercise. Spent about 2-3 hours on this sketch. Wips included, well roughly the process 😛

Weekly Hart Challenge: Mech Sketches

Posted in Mechs, Robots on September 5, 2012 by rodimus25

Weekly work art challenge. The task was to combine two words and create visually what it meant. I got Land base and range. Came up with these quick Mech sketches from those words.