Camping anyone?!?

Posted in Uncategorized on September 14, 2012 by rodimus25

Sketch for Topic was Dyatlov Pass, a very interesting read indeed.


Milestone 100th Post!!! Landbase Range Mechs Version 2.0

Posted in Mechs, Robots on September 12, 2012 by rodimus25

Finally made it to my 100th post!!! Yay!

This weeks challenge we picked another artist rendition, and developing that further. This was a really fun excercise. Spent about 2-3 hours on this sketch. Wips included, well roughly the process 😛

Weekly Hart Challenge: Mech Sketches

Posted in Mechs, Robots on September 5, 2012 by rodimus25

Weekly work art challenge. The task was to combine two words and create visually what it meant. I got Land base and range. Came up with these quick Mech sketches from those words.

Transgender Stark

Posted in Characters, Robots on August 29, 2012 by rodimus25

Part of our weekly art challenge at work. Topic was to pick a specific character and re-imagine them as the opposite sex. So the idea of Tanya Stark came into fruition.

Skyrim Fanart

Posted in Characters, Creature with tags , on August 23, 2012 by rodimus25

Dragonborn goodness.  Originally started this sketch awhile back, and had it sitting in my folder for sometime now. So decided to touch it up alittle more last night… this is the end result so far. Had fun painting this scene up.


Thundercats Hoooooooh!

Posted in Characters on August 22, 2012 by rodimus25

Trying to get back into the habit of sketching in evenings.

Concept Art for a Cancelled Project 2011

Posted in Characters, Environments, Robots, Sketches on August 10, 2012 by rodimus25

Aftermath from the alien invasion, our heroes crash land into downtown Manhattan and begin their epic journey. One of the first concepts i did when i came onboard this project. The idea was to wreck shit up 🙂 Good times.

A paint over of outsourced concept, to get the time of day correct, as well as add in additional elements to the existing shot.

Internal Mothership concepts, had a blast doing these, also a great learning process too.

Original concept by James Brouwer, had to do a quick repaint to match to ingame art style.
Queens Chambers and more interior mothership concepts

Some props and spaceship concepts

Concepting some specialeffects.Some early character concept ideations.

This project was a blast and the artist i worked with were a fantastic bunch of people (Jez, Bob, James, Alex and Brad).  A lot of hard work went into this project, and also a couple of late night sprints too. It would have been great to see this whole project through. Ah well, onto bigger and better things i guess.